Tap. Aim. Survive. A free-to-play 3D shooter that fits in one thumb.
Hyper-casual core loop. No sign-up, no friend graph, no chat — just you, your phone, and an endless tide of cartoon undead.
Drag to aim, release to fire. The whole game plays from one thumb — built for short bus rides and long boring meetings.
Bouncy, googly-eyed, slightly sad. Rated for ages 12+ with cartoon violence — no blood realism, no jump scares.
No login, no profile. Your progress saves on your phone. The core game loop runs offline once you've played a level — new levels and ads need an internet connection.
Coins from runs buy permanent boosts — fire rate, damage, magazine, run speed. Death's a setback, not a reset.
Pre-roll ads between runs, optional rewarded ads for double coins. Don't want to see them? Tap "Remove Ads" — one-time IAP, that's it.
No email, no profile, no analytics SDKs. Only Google AdMob + Play Billing — see our privacy policy.
Three taps and you're in. Two minutes a run.
No sign-up. No tutorial wall. Tap, you're in.
Drag to aim. Release to fire. Last as long as you can.
Permanent upgrades stack. Each run is a little stronger.
Free. No registration. No tracking SDKs.
Coming soon to Google PlayAndroid only at launch. iOS planned. Rated 12+ / PEGI 12 / IARC Teen — cartoon violence, no blood realism, no gambling, no in-app communication.